Press Play. The item waiting at the top of the jar drops next, and the Next box shows the one after it.
Aim along the top of the jar and drop. A dashed guide shows where the item will land and turns gold when it will touch a match.
Two items from the same chain and tier that touch merge into the next tier and score points. Merges within a second of each other build a combo. Two top-tier items of the same chain clear each other for a big bonus.
Customers appear at the top with an order, a tip, and a patience bar. The items they want glow gold in the jar. Tap a glowing item, or the order card, to serve it: it leaves the jar and you earn the tip. Quick service and a serving streak raise tips.
Two-item orders fill one item at a time and pay extra. A customer who runs out of patience leaves and resets your serving streak.
If you wait about four seconds, the item drops by itself where you last aimed, and a ring around it shows the last three seconds. Each item that drops by itself makes the next one drop sooner, so a jar left alone fills up fast.
A settled item resting above the dashed line starts a countdown of about two seconds. An item still bouncing or rolling past the line does not count until it comes to rest. If the pile is still over the line when the countdown ends, the cafe closes and the run is over.
Controls
Touch: slide a finger across the jar to aim and lift it to drop. Tap a glowing item or an order card to serve it.
Mouse: move over the jar to aim and click to drop. Click a glowing item or an order card to serve it.
Keyboard: Left and Right arrows or A and D aim, Space, Enter, or the Down arrow drops, and 1, 2, or 3 serves that order.
Toolbar: pause, restart, sound, help, and fullscreen.
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How to play Cat Cafe Drop
Drop cats, drinks, and treats into a cafe jar, merge matching pairs into bigger favorites, and serve customer orders before the pile crosses the line.
Press Play. The item waiting at the top of the jar drops next, and the Next box shows the one after it.
Aim along the top of the jar and drop. A dashed guide shows where the item will land and turns gold when it will touch a match.
Two items from the same chain and tier that touch merge into the next tier and score points. Merges within a second of each other build a combo. Two top-tier items of the same chain clear each other for a big bonus.
Customers appear at the top with an order, a tip, and a patience bar. The items they want glow gold in the jar. Tap a glowing item, or the order card, to serve it: it leaves the jar and you earn the tip. Quick service and a serving streak raise tips.
Two-item orders fill one item at a time and pay extra. A customer who runs out of patience leaves and resets your serving streak.
If you wait about four seconds, the item drops by itself where you last aimed, and a ring around it shows the last three seconds. Each item that drops by itself makes the next one drop sooner, so a jar left alone fills up fast.
A settled item resting above the dashed line starts a countdown of about two seconds. An item still bouncing or rolling past the line does not count until it comes to rest. If the pile is still over the line when the countdown ends, the cafe closes and the run is over.
Controls
Touch: slide a finger across the jar to aim and lift it to drop. Tap a glowing item or an order card to serve it.
Mouse: move over the jar to aim and click to drop. Click a glowing item or an order card to serve it.
Keyboard: Left and Right arrows or A and D aim, Space, Enter, or the Down arrow drops, and 1, 2, or 3 serves that order.
Toolbar: pause, restart, sound, help, and fullscreen.