Cozy Arcade
Bunny Garden Run
Hop fast. Snack faster. Read the shape, pick your move and see how far the garden goes.
What you do
Bunny Garden Run is a cozy 3D endless runner starring one carrot-loving bunny, seen from behind and high enough that the bunny never hides what is coming. There are four gardens, a new one every 500 meters: the Vegetable Patch, Flower Beds with drifting bumblebees, a Greenhouse of long potting benches, and an Orchard at Dusk where apples fall.
- Close calls: dodge at the very last moment for bonus points.
- A results card with your score, distance, carrots, close calls, missions and best score after every run.
How to play
- The bunny runs on her own and the garden speeds up. Run as far as you can.
- Low things (fences, molehills, hay bales): jump. Hanging things (hoses, rose arches): slide under. Tall things (scarecrows, watering cans, bees, benches, apples): change lanes.
- Grab carrots for 10 points each. Distance, close calls, power-ups and new gardens add more, all multiplied by your garden multiplier.
- A golden carrot pulls nearby carrots to you, a lucky clover blocks one bump, and a bounce mushroom sends you flying over everything.
- Every bump costs one of three hearts. On the first lap, each new garden gives one back.
- Finish missions to raise your garden multiplier for future runs.
Controls
- Touch: swipe left or right to change lanes, swipe up to jump and swipe down to slide.
- Mouse: drag with the button held, the same way as a swipe.
- Keyboard: Left and Right arrows or A and D change lanes; Up, W or Space jumps; Down or S slides.
- In the air, a slide drops you fast and slides as you land.
- After a run: choose Run again or Title.
Tips worth knowing
- Look far ahead: each row appears about 100 m away, and the colored patch under it tells you the move.
- Stay near the middle lane so you can go either way.
- A bumblebee's yellow arrow shows the lane it is drifting into.
- In the orchard, a red ring on the path means an apple is about to drop there.
- Jump fences in the middle of an arc of carrots to collect the whole arc.
Accessibility
- Every obstacle shows its move twice: by its shape and by a colored patch (orange jump, blue slide, red change lanes).
- Pause and restart controls stay close by, and pausing freezes the run.
- Instructions and controls are available as page text outside the canvas.
- Keyboard controls are supported for desktop play, and the reduced motion setting turns off camera shake.
Questions
What do the missions do?
Each finished mission raises your garden multiplier by one, up to x10, and the multiplier counts toward every later run. Missions and best scores are saved in this browser.